PM=PhotoModeler; PMS=PhotoModeler Scanner; PMM=PhotoModeler Motion.
|Model Objects||PM||PMS||PMM||Έκδοση στην οποία πρωτοπαρουσιάστηκε|
Points, Lines, Edges, Cylinders
The basic building blocks of 3D modeling: 3D points, lines, edges (lines without matching end points across photos), and cylinders.
Points that are automatically detected on 'interesting' features in photos.
Curves: referenced and fit through points, NURBS
3D splines from matching two or more 2D photo splines, or by fitting through 3D points.
|•||•||•||4 & 5|
Surface types: triangle, path, NURBS fit to points, loft, sweep, revolution, cone.
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Dense, triangulated and point-cloud surfaces.
3D Planes along an axis, or fit to selected points, lines or contours.
Shapes / Solids
Cuboids, pyramids, etc. generated from matching user-marked edges on one or more photos.
'Organic' solids created by marking and referencing 2D silhouettes on multiple photos.
Points, lines and curves drawn on a 3D surface from a single photograph.
Contours on mesh surfaces
Extracted contour lines at user-defined intervals on a mesh surface.
Profile curves on mesh surfaces
Extracted profile curves from intersection of a user-defined plane with a mesh surface.
Automatically compute virtual 3d points from single and doubled points of known relationships. Useful for many measurement tasks with inaccessible or hard to reach points.
Solid RGB colors with specular controls, and photo-texturing on created 3D surfaces.
Detailed textures for 3D viewing and export extracted from original photographs. From single photos or blended from multiple photos � with occlusion checking optional.
Photo-textures, pulled from photos, have all perspective and lens distortion aberations removed, and then with multi-photo blending options provide superior results.
Group objects logically for viewing and export.
|Measurement / Accuracy / Review||PM||PMS||PMM||Version Introduced|
The main photogrammetric algorithm that generates accurate 3D data from photographic marks and camera information.
Offline high-accuracy calibration of cameras from provided pattern. Solves for focal length, pixel size, principal point and lens distortions.
Ability to calibrate a camera's internal parameters simultaneously with solving a real measurement project.
2D center-finding of circular, high-contrast targets to sub-pixel precision - used to improve overall accuracy of 3D point projects.
Precise center finding of sphere targets in photos. Great for laser scanner data integration.
Charts and Graphs
Chart and graph key quality metrics (such as point residuals, angles, and photo connectivity).
Residuals and precision reporting
Reporting of point residuals and bundle precisions to aid with assessing accuracy and troubleshooting.
3D confidence region display
Points in the 3D viewer can be displayed with error ellipsoids corresponding to the true deviation and correlations of errors. It graphically shows you the direction of and relative precision of each point.
3D view light ray display
Show the 'light rays' between camera positions and points in the 3D viewer to depict their relationships. For single points, all points on a photo or multiple selections.
Spread-sheet-like data tables showing information on photos, model objects, etc. With configurable columns, sorting, etc.
Parametric dimension lines shown photographs between user-chosen points. Can be exported.
Scrolling list of user-directed measurements between model objects such as: point to point, point to line, line to line, point to surface, angles, volumes, and areas.
Check distances and points
Special tables that show current error differences between user-entered distances and the computed distances. Similarly for 3D points with x,y,z and distance errors shown.
Project review pane
Wizard and user-interface pane that gives intelligent feedback on project quality and possible issues.
Colorize mesh height field
Color 'code' the height in a point cloud to more easily see height variations and characteristics.
Fiducial support for film cameras
Film camera aren't used much now but when they are, to be made accurate measuring devices internal camera marks, called fiducials, are needed. PhotoModeler supports user-defined fiducial and reseau spaces.
Line Object Extend
�Lines, Cylinders and Edges have a property which extends the object in 3D by a given percentage. In the 3D viewer see dashed-line extensions on either end of the object - useful for visualizing where two or more lines or cylinders intersect in 3D space.
Audit dialog provides overview data on model objects and their quality.
|Work Flow & Process||PM||PMS||PMM||Version Introduced|
|Accessible high-quality phone and email support||•||•||•||base|
Context-sensitive and hyper-linked help
Extensive help file with links from the program dialogs to give context, as well as extensive internal hyper-links for easy browsing.
Private Local Processing
Processing is carried out on local computer and is private.
Automatic extraction and matching of natural feature points in images, and the orientation and processing to produce 3D data.
Dense Surface Modeling
Extraction of dense 3d point clouds by matching textured surfaces across images.
Automatic Target Marking
Automatic search, and high-precision marking, of circular dot targets in one or more images.
Automatic matching/referencing of non-coded targets and photo points in images.
Auto surfacing on points
Creation of triangulated surfaces from auto-marked, and auto-referenced points.
Coded Targets are dot targets that can be marked to high precision and have unique code rings that the program can read to uniquely identify the points and match/reference them. Great for automated high accuracy projects. Coded targets can be printed on your own laser printer at different sizes.
Targets that can be automatically detected that are of user defined shape and not circular dots.
Single photo support
The ability to extract information from a single photograph using various constraints such as known points or line relationships.
Low photo-count support
The ability to extract useful information from 2 or 3 photographs - common in forensic cases, or where you did not take the photos.
Reconstruct camera parameters (such as focal length, principal point and pixel shape) from photos and constraints for unknown cameras. Great tool in forensics.
Remove lens distortion and other camera effects from photos to make them 'ideal' (as if from a pin-hole camera). Good for background perspective matching in external rendering and animation software.
Group photos into logical sets for viewing and processing. Good for projects with a large number of photos.
A library where camera calibration data can be easily stored and retreived.
Mesh modify tools
Tools for filling holes, decimating, smoothing, etc. dense point meshes.
Merge multiple projects together into one project with a consistent coordinate system.
A bit mask that controls what part of a photo is used a source of texture data.
A bit mask that controls what part of a photo is scanned for dense surface modeling.
Chroma-key & alpha masks
Create bit masks from input alpha-channels or chroma-keys (blue/green backgrounds).
Motion - type 1
Track targets across frames to produce 3D models over time - using multiple synced cameras.
Motion - type 2
Track targets across video frames where object moves slowly and one camera is used.
Enhanced photo viewing
Modify a photo's rotation, brightness and contrast for easier viewing.
Photo visibility control
Control over what objects, types and layers appear on photos - to reduce clutter if need be.
User Point Tags
Easy method of 'tagging' a point for future reference.
|Multi-core support for speeding up core algs||•||•||•||2010|
|64bit OS & large memory support||•||•||•||2011|
|User Interface||PM||PMS||PMM||Version Introduced|
Getting Started panel
Easy-to-use panel that appears when program starts for creating new projects, loading existing projects, and accessing various resources.
Modern user interface
Modern user interface with paned windows, toolbars and pop-up help.
Customizable user interface
Toolbars, short-cut keys, window layouts, and table configurations are all user configurable.
Window for displaying the resulting 3D models, meshes, textures, etc.
Photo 3D projections
Display the 3D model data on top of, and projected onto the originating photographs.
3d viewer stereo display
View the 3D viewer with true depth - using stereo glasses.
3d viewer photo display
Display a small version of the photograph in its correct location and orientation in the 3D view.
Install themes to change user interface colors, shading effects and button styles.
Installable user interfaces
Install a set of toolbars and window configurations to simplify the interface or specialize it for a particular tasks. E.g. Road Scene Toolbar.
Always-visible, immediate feedback of project quality and state.
Pop-up window to provide suggestions and immediate feedback of state change.
Pop-up information boxes
Mouse over features and photos and get immediate detailed information in a pop-up window that disappears as easily as it appeared.
Network floating license support
Run multiple licenses on a LAN.
Modern license control with ability to transfer. No hardware dongle.
Various tools to help find points and features in photos faster - the W key to highlight all referenced data on other photos, the sub-select highlight for immediate other-photo selection feedback, and zoom-about to provide selection-centered photo zoom control.
Various photo zoom functions such as mouse wheel zoom, zoom pop-up window, alternate keys to access zoom, etc.
Epi-polar reference helper lines
Lines that appear in other photos during manual point referencing to indicate where the other point should be.
|External Interfaces||PM||PMS||PMM||Version Introduced|
Multiple Image types loaded
JPEG, Tiff, BMP, Paintbrush, Targa, PNG, Pict, Photoshop, PPM, MAC, IFF, CALS Raster, PhotoCD, SGI, & MS Hdphoto.
Film, digital and video camera support
Load, and use effectively, photographic stills from digital, video and film cameras.
Import video in mov, mp4, avi, wmv, 3gp, and mpg formats (depending on codec - h.264 is included), with manual and automated frame extraction.
Multiple 3D export formats
3D Studio (3ds and Max), Rhino 3DM, CSV, DXF, Filmbox, IGES, Google Earth, ASPRS LAS, Maya script, Wavefront-OBJ, STL, VRML, BYU, & Facet.
Export photo-textured models
Export of 3D data with mapped and corrected photographic texture files in 3DS, OBJ, VRML and 3DM formats.
Print and copy to clipboard the contents of photo views, table views, and 3d views. Table views can be easily exported to Excel as well.
Creation and export of a remapped image that has an orthographic projection (all effects of perspective are removed) and to scale.
Creation and export of a remapped image of a plane to remove perspective distortion.
Point coordinate transforms
Three or more externally defined points or axes to define coordinate systems.
Photogrammetric projects are scaleless until a scale is defined. One or more scale distances can be provided.
Geographical coord systems
Import control points and external 3D data in a geographic system as well as specify the ouput geographic system used for exports. GPS and survey data. UTM, lat/long, state plane, etc. Handling of geiods, datums, and map projections.
Independent coordinate system axes
Define the coordinate system axes (X, Y, Z) by chosing independent points and/or lines. With a Wizard to help set up the common and easy scenarios.
Import of known 3D data points (from a survey or other source) to control the orientation and coordinate system of the 3D project.
User specified constraints on parallel and perpendicular relationships.
Import 3D objects
Import of 3D files to combine with and overlay with photographic and created 3D data.
Mesh and point cloud import
Import of point clouds (LAS, STL, OBJ, PLY, BYU, FACET, DAT, TXT).
|•||•||6 & 2010|
Align laser scanner point clouds
Import a laser scanner point cloud and some matching target points, and align with an existing PhotoModeler Scanner project of same area.
Colorize laser scanner point clouds
Import a laser scanner point cloud and match it to the photographs, then automatically extract the color value from projection on one or more photographs to produce an RGB point cloud.
Camera-based coordinate definition
Assign known 3D locations (geo coordinates or cartesian) to camera locations.
Read EXIF geo info from images
Some camera systems can store accurate geographic coordinates of the camera location in each image's EXIF tags. PhotoModeler can load this data and use it in a multi-point transform to set up an accurate geo coordinate system. Great for UAVs that have geo-tagging cameras.
Pre-defined coded target coordinates
User-defined coordinate transform points tied to coded target ids, for automatic assignment and project coordinate system setup.
3D animation export
Export animations (fly-throughs etc.) to various video formats.
Upload to YouTube
Upload of 3d viewer animations directly to YouTube.
Control the program (create projects, mark photographs, dense surface modeling, smartmatch, etc.) from an exernal programming language.
Flexible text and CSV import
Flexible import of 3d points and distances from csv, space-seperated data files. Control over which rows and columns to import and their order. Great for survey, and point cloud import from external instruments and programs.
© 2013 Eos Systems Inc.